AI Insights · Timothy · September 2021
Top 5 io Games Apps Performance in Greece for Q3 2021
In Q3 2021, the top 5 io games in Greece showed varied trends in downloads, revenue, and active users. Detailed insights reveal the performance metrics of these popular apps.
In the third quarter of 2021, the top 5 io games on a unified platform in Greece exhibited varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period.
Snake.io - Fun Online Snake from Kooapps saw a fluctuating trend in weekly revenue, peaking at around $100 in the week of September 20. Downloads for the game were highest in early August, reaching 9K, but saw a decline towards the end of the quarter, landing at approximately 3K in the last week of September. Active users mirrored the download trend, peaking at around 48K in early August and gradually decreasing to roughly 28.5K by the end of September.
State.io - Conquer the World from AI Games FZ had modest revenue fluctuations, peaking at $32 in the second week of August. The app's downloads saw a steady increase mid-quarter, reaching a high of approximately 4K in late August. Active users followed a similar trend, peaking at around 12.7K at the end of August before stabilizing at around 11.5K by the end of September.
Snowball.io™ from Geisha Tokyo Inc. showed a decline in revenue throughout the quarter, with a peak of $31 in late July and tapering off to $0 by the end of September. The app experienced significant growth in downloads, reaching around 5.1K in early August before dropping to approximately 1K by the end of September. Active users peaked at around 17K in late August but declined to roughly 6.8K by the end of the quarter.
War of Rafts: Sea Battle Game from AI Games FZ did not generate any revenue during the quarter. However, its downloads peaked at around 3.5K in early August before declining to approximately 1.2K by the end of September. Active users followed a similar pattern, peaking at around 11.3K in early August and dropping to roughly 5.1K by the end of September.
Insect Evolution from Xiamen Fengling Technology Co., Ltd. saw its downloads peak at approximately 8K in late August, followed by a decline to around 1.3K by the end of September. Active users for the game peaked at around 10.8K in late August and decreased to approximately 3.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.